Retopology in zBrush by Pixologic.

RETOPOLOGY

topology | curve lines | zremesher | freeform tools




WHAT IS RETOPOLOGY FOR?

Topology is how the edge/poly loops and poles are used in your model. Retopology is basically reorganizing the polygons in a way that the edge loops and poles allow the user to add detail where they might need it and in a way that allows for good deformations by an armature if the model is to be animated.


TOOLS REQUIRED


TUTORIALS


RECOMMENDED LINKS



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