Foliage in Unreal Engine.

FOLIAGE TECHNIQUES

trees | plants | grass | branches | foliage modeling | unreal | 3d foliage | low poly




WHAT IS FOLIAGE IN GAMES?

Foliage refers to the plants and vegetation in video game levels and environments. Plants, trees and such organic objects, can be a challenge to incorporate into 3d game art, due to design constraints, poly count, texture size, etc.. This section contains various techniques used throughout the game industry to create believable, interesting 3d foliage, while complying to given constraints.


TOOLS REQUIRED


TUTORIALS


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